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All information here are based on Starcraft Broodwars.
For those new to starcraft ... check this pic out! This is just one of the many creatures that can be found in the starcraft genre.

My personal record on one on one fights with players is


Wins:15 Loss:0 Draw:1
This exclude fights which involve teams and free for alls.

Now onto some serious strategy.

ZERG

The Zerg is really the easiest one to work with in starcraft especially when you know their strengths and weaknesses. Of course, if you are a beginner at starcraft I recommend that you use the Terran race first. But if you don't want to then ...ok. I have included below my normal build patterns whenever I play as the Zerg race. I have also included my ideal units that you should build whenever dealing with either of the three races. Hope you learn from it!


Build order:
  1. build drone.
  2. build drone.
  3. build drone.
  4. build Spawning Pool.
  5. build drone.
  6. build drone.
  7. build overlord.
  8. build drone.
  9. build creep colony.
  10. build drone.
  11. build sunken colony.(X 6)
  12. build double hatchery
  13. build hydralisk den
  14. build evolution chamber
  15. research all hydralisk upgrades as early as possible
  16. build Lair
  17. build queens nest
  18. build about 2 to 3 queens and research either broodling or ensnare depending on the situation.

Just keep on building sunken colonies up to about 6. *Note* You should place them close to each other! You may vary what you build on step 9. If you have scouted early and found that your opponent isn't building up his/her defense.. Ram him early with lots of pet zerglings which is sure to be more than he can handle. Another alternative to step 9 is to build an extractor in which you can advance your tech level up and look forward to build hydralisk! They're the best unit for me! You can't go wrong with them. I've battled up to three computers in melee combat alone and I still find them very superior!

Going against a protoss player:

The key to winning against a protoss player is to greatly outnumber your protoss opponent. You may find that your foe will use high templars to demolish your impressive army, however you can quickly counter this by simply making some queens and broodling all his templars, this will not only piss him off but will greatly make his defense useless. If he has many photon cannons surrounding his base, a handfuls of guardians should be able to demolish it with ease. Don't get me wrong Protoss isn't weak, do not underestimate them.

Going against a Zerg player:

There isn't really anything here, the smarter and faster player will probably win. But you may have an advantage if you build lots and lots of hydralisk grouped with guardians.

Going against a Terran player:

This is the probably the most challenging role that you may take when you play the Zerg race. Why? simply those terrans are like designed to be Zerg-Exterminators! They have every aresenal from monkeywrenches to nuclear missles to wipe your whole race out. Fortunately, we have ourselves some secret weapons that just might make this idea fade out. The basic weapon that the terrans use against a zerg player is the Siege tank. You should build a lot of queens especially if you're opponent has a lot of favoritism to tanks. This way you will not only kill the tank but you can do it for free with 2 broodlings to boot! Now this is what I call cool! Again as always, the main idea is still to build a lot of hydralisk...you should just watch out for tanks and ghost cause they may nuke your swarm to a pool of blood! If you're opponent's a battlecruiser lover then it would be wise to piss him off by ensnaring the cruisers with your queen and then ram them all to death with scourges and devourers!


PROTOSS

As a protoss player, it is necessary to have many zealots at the beginning. The reason for this is photon cannons and the tech level of protoss are slow to upgrade. However, if properly given the right time to set up, they can be one of the most irritating enemies ever. The key factors in any battle for protoss are 1.)High Templars. and 2.)Dark Archons.

Build order:
  1. build probe.
  2. build probe.
  3. build probe.
  4. build Pylon.
  5. build probe.
  6. build Gateway.
  7. build probe.
  8. build Gateway.
  9. build probe.
  10. build Pylon.
  11. build probe
  12. build Forge
  13. build Cannons with some probes
  14. build Cybernetics Core
  15. build some Dragoons
  16. build Citadel of Adun
  17. build Templar Archives
  18. build High Templars

You may want to modify this order a bit. Instead on Forge in step 12, you may want to build another gateway and amass zealots.*note* this is risky for the more experienced players. Just keep on building zealots up to around 12-14. Then build cannons. This is an exceptional defense and few will get through this. just make sure that you keep on upgrading your tech level in the process. Afterwards, build some dragoons for additional rear firepower. Once your defense is set. Expand. Then build your offensive force. You also should build some templars so that you can now bring your initial group of units with your attacking force. Cannons with templars are a supreme defense!

Going against a protoss player:

There are several ways to go into this. Most people however just keep on amassing zealots so technically the one with more zealots wins. This is a crude way of strategy and is easily dealt with. If you know how. If indeed he proceeds to do this, you should quickly build a forge first. and start amassing cannons in your base. Once he reaches you .. you should have at least about 4-6 zealots against his maybe 12-15. BUT, you have cannon support and your zealots will buy enough time to decimate all his zealots. 4 against 12 ?? sounds unfair ... hehe and you can also gain your advancement in technology while he's stuck with all his stupid gateways. :)

Going against a Zerg player:

A good zerg player will simply outnumber you with wit and units. Therefore, you need a templar. High templars decimate almost any zerg unit within 1-2 seconds. You should also keep some Dark Templars. Few Zerg players bring their overlords along, and they don't research the speed. So, if they don't .. all their land units will just wane and die. As a result, he'll probably concede....

Going against a Terran player:

This isn't so tough. You can easily conquer terran players by the traditional zealot rush. But, if the player is good and has some seige tanks already. Lay low for a while and build some dragoons and dark templars. Afterwards, look for a clear path toward his command center. Rush all your units and destroy it. Even if you lose most of your units. IT's ok. Without a command center .. he'll be forced to attack you which will make the marines come out of the bunker and the seige tanks out of their seige mode. By the time he reaches you. You'll have a decent force waiting and easily beat him. For sure success ... build dark templars. He doesn't have a comsat now!!

Sorry this page is still under construction.

However, you should check it out some time. Cause I'm a big starcraft player and I also specialize in Terran! It will soon contain all you need to kill your annoying foe!


For more intense strategy ... Visit the Starcraft Home!

For additional information mail me at[email protected].